Seahelm



Seahelm is a hold within the country Andovra.

It lies along the oceans edge with still waters, which gives great access to imports. The largest river in the country passes through its center, cutting a clear path through the small mountain range located there.

Although the sea side is invaluable to the country for its imports, it is can be dangerous due to the concentration of pirate activity. They will prey on weak merchant ships, stealing all of their goods.

Common Races found in the area are Dragonborn, Changelings, Shifters, Humans, Tieflings, and Halflings.

The ruler of this hold is Lord Skamos Drake, the most powerful Dragonborn merchant in the whole country. There are few trades that go about without his knowledge. He rules from Newhaven, the capital of Seahelm.



Geography
The coastline is primarily rocky, with large cliffs overlooking the seas. Gulls commonly swarm overhead as the sea winds gust against the shoreline.

The small mountain ranges are easily navigatable, but can prove to be challenging to new travelors. Various abandoned mines can be found, and many lost dungeons are hidden throughout them.

Thick forests sprinkle the area, with strong, large, evergreen trees flourishing across the coastline.

The Countries largest river's outlet is located in Seahelm emptying into whitewater bay, traveling up throughout the mountain pass and stretching outward forking up north and out east.

Cities
Newhaven - The capital of Seahelm. It is located inside a massive cove carved into a mountain island. The inside sparkles with bright crystals along the walls with candles burning nearly all the time. Drow can be found here, but it is mostly humans, dragonborn, tieflings, and halflings.

Belora - The largest port town in Seahelm, this city is humble and honest. For the most part. Its famous for its small tavern called the Drunken Crossbones Inn & Tavern run by Krigorn. It also is known for a popular guild the Kraken Skulls, located in a magic lighthouse that overlooks the ocean.

Cherim - Not many people know what goes on in cherim. Few ever find it, and those that do never seem to leave.

Korboldar - One of the few goliath cities found in Andovra. It is big and those that are small should be warned. It can be overwhelming.

Irontide - A ruthless town with bandits and brigands. These waters are commonly fought over due to the rich mineral deposits of iron.

Hafflenock - This halfling city is welcoming to all travelors that were foolish enough to not take the river system.

Worgwood - A city constantly at war with its neighbor Lividus.

Lividus - A city constantly at war with its neightbor Worgwood.

Oldshire - An old farming village that produces most of the food for Seahelm.

Burke - A dwarven city built into the largest mountain of Seahelm.